Sengoku Night Blood (SNB or Senbura for short) is a mobile otome game collaboration between Otomate, Kadokawa, and Marvelous. It features an impressive main cast of 33 seiyuu and 7 different artists (+ occasional guest artists and seiyuu) who have done illustrations for many Otomate games. More details about this can be found in my Sengoku Night Blood page.
From 2.0.0 (and their 1st anniversary) onward, SNB has attached a subtitle to their name. It is now Sengoku Night Blood Koumei. The koumei is made up of two kanji literally meaning “light” and “alliance/oath”. Where will the “light” the heroine possesses lead these men? And this “oath” binds the men to their various motives and thoughts.
Official site is senbura.jp.
This post is going to double as both an introduction to the game and a guide (with any tips & tricks I picked up on). Please feel free to offer suggestions in the comments below, ask any questions, or even just talk about the game.
STORY: In a parallel universe on a world called Shinga, during the Sengoku period, a war-torn country was united by a mysterious woman called Himemiko. Her blood had the ability to strengthen the gekkazoku, a race that consists of two species – vampires and werewolves – who share this world with humans.
But one day Himemiko disappeared and the peace was broken. Shinga became split into various territories, each ruled by a warlord, who put their lives on the line to fight and unite the country under their name, ideals, and beliefs.
However, before Himemiko’s disappearance, she foretold the appearance of a woman from a parallel universe, “you”, and told her follower, Imari, to seek you out. Meanwhile, you hear the mysterious voice of a woman and awaken to find yourself in Shinga.
It turns out your blood has the same effects as Himemiko’s and you become indispensable to the warlords in their vision to unite the country. A story about love and war begins!
29 MAY 2019: Updated UI screens.
05 SEPT 2018: Updated event section again and added banner explanation in options.
31 MAY 2018: Updated event section and added details to exchange shop.
29 MAY 2018: Added the bond system, exchange shop, and updated UIs where necessary.
23 NOV 2017: Updated potion interaction scene variations.
17 AUG 2017: Added more info on awakening cards (thanks Wintermelon), events, and working on potion variations.
04 AUG 2017: Added an events section.
Table of Contents:
I missed out on getting pictures, oops, but from what I remember you’ll be asked to input a username (the name other players will see) and the heroine’s name (the name the characters will refer to you by) and then your birth date (the characters will wish you happy birthday on that date). Both the username and player name can be changed in the game at any time so they aren’t permanent.
Then you have to choose the army you want to start out with. You’ll be able to read all the army stories later but this first choice determines the first set of characters you’re given and you’re taken through Chapter 0 of their story. You can pull a 5* here so feel free to re-roll as many times as you want to get the card you want. To re-roll you have to uninstall and reinstall the game. And then I believe the tutorial finishes off with the credits (it may also run you through a battle and potion interactions?).
At the title screen (where it says “Touch Start”) it has three buttons. Leftmost is to restore your data or link your data to the PC version of the game (if you want to register/link your player data to social media you will have to do that from the options screen in the game; more details in that section). Middle button will open a website to send them questions. Rightmost button clears your cache and re-downloads the game in case of errors. It will NOT delete your player data.
This is your home screen. The cards that are in your first squad are the ones that show up here and you can swipe left or right to view them manually, but they’ll also automatically change through; the bottom left corner (with the pink dot) shows you the card positions.
1. RANK is your level (currently 400 is max). Every time you level you get + BP, + following slot, and + keys. Also, you recover 1 BP per 3 minutes (1 SP per 20 minutes for events).
2. BP is your battle points and what you use to do battle.
3. GOLD COINS for the point gacha. 50 coins for 1 card. 500 coins for 10 cards. The point gacha only gives up to 3* cards. (More details in the gacha section).
4. GEMS for the gem gacha (and other stuff). 15 gems for 1 card. 135 for 10 cards with a guaranteed 4*. (More details in the gacha section).
5. NOTICES. This is where all the game announcements can be found about maintenance, events, special gachas, story additions, etc etc.
6. PRESENT BOX. This is where items or rewards that are given to you can be found. Please note that items in this box expire after 29 days. You can see a countdown happening if you keep them in there. Top right button accepts the first 1000 items. The two beside it are filters (for example, you can sort from oldest to newest and then accept the oldest items first).
7. DAILY MISSION. This is random for everyone and there are conditions to fulfill for rewards. Currently, they give potions, coins, and exchangeable tickets for bond stones. Missions usually consist of killing a certain number of enemies, interacting with a character an x number of times, gaining an affection bonus, activating card skills, activating group skills, etc.
8. INFORMATION BANNER. Tells you about the latest things going on, like events and gacha, and you can click the pictures to be taken to them or swipe to check out more announcements.
9. BOND ROOM. This is the newest system SNB added and it allows you to deepen your bonds with the character you choose, increasing their base stats (which gets applied to every card) and unlocks stories. This button here takes you to bond screen of the character you’ve chosen. (More details in its own section).
1. STORY! It contains the main army stories, event stories, and card stories. (More details in its own section).
2. BATTLE! Presently, you can farm for coins, 2* cards, and get limited gems. PVP for card experience only. And do event battles. (More details in its own section).
3. INTERACTION! Feed potions to the characters to get cute scenes and awaken them to make them stronger. (More details in its own section).
4. GACHA! The place to go to spend all your money and cry when you don’t get the card you want. (More details in its own section).
5. FORMATION! You’re given 10 slots to set up different armies so you can rapidly select the one you want to fulfill battle conditions. (More details in its own section).
6. EXCHANGE SHOP. This is where you can trade in fragments or tickets for bond stones to feed your warlords. It also deals where you can exchange gems for BP/SP items, etc. (More details in the BOND SYSTEM section).
7. OPTIONS! A whole bunch of buttons to go through that lets you adjust things, look at help, find friends, shop, etc etc. (More details in its own section).
1. MAIN STORY. This is where the main army stories are. You can select any of the 7 armies and read their stories. Chapter 0 is the prologue and free to read. Every other chapter is split into 5 parts and requires 1 key to unlock or 1 gem (2 keys in the second season). Hint: Save your gems for gacha and just use keys. It’s easy to level and farm them.
2. CARD STORY. 2* and up cards have stories. Only 2*, 4*, and 5* are full-voiced.
2* cards: stories about the characters interacting with each other in a group. These are the chibi cards and you can see who is participating in this group interaction by the chibi icons that appear when you’re looking at the card story.
3* cards: friendly story interaction between the heroine and the character (with hints of romance).
4* cards: sweet daily life interaction between the heroine and the character.
5* cards: super sweet and romantic interaction between the heroine and the character.
3. EVENT STORY. It shows all the events that the game has put out so far and the stories that happened in those events.
4. MEMORIES. Basically the album of the game and where you can look at all your CGs again and re-read them (the book button) or look at the CGs in full screen (the magnifying glass).
1. MAIN BATTLE. This is where you can farm for coins and 2* cards; these are called clear bonuses and it’s a RNG drop. Also, you can get a limited number of gems here by completing battle missions. These are conditions to fulfill like using only a certain army, certain cards, activating a skill an x number of times, etc etc. Presently, main battles cap at the BP 34 grounds. However, they’ve also added a hard mode which drops bond items and further gems to collect by completing battle missions.
2. COMPETITION BATTLE. PVP with other players but it only gives you card experience. Not actual levels.
3. WEEKDAY BATTLE. Different battle conditions every day of the week that also give you limited gems, and bond stones or bond items to give your warlords. Really, SNB just throws whatever rewards they want in here.
4. EVENT BATTLE. Takes you to the battles for the current event that is going on.
Battles require an x amount of BP to participate in them. The more BP the more difficult the battle is. You can check battle missions here but you can always check it later too. After you select a battle to do you’ll get taken to a screen where you can choose a friend (or stranger) to help you. Unfortunately, you can’t see what their card does. Also, every battle you do with a friend gives you 10 coins; strangers give you 5 coins.
After that, you get taken to the above-pictured screen where you can confirm your army (the blue button above your army lets you organize them if you want to make a new formation on the spot). Here you can look at the battle missions again to see what you need to do to get the gems (the button under the stars). Then it lets you know what the clear bonus is (in this case it’s coins). Once you’re good to go just press the diamond!
During battle this screen appears and you can see the elemental chart in the bottom-right corner. These actually matter now, especially during events.
Red > Blue.
Blue > Green.
Green > Red.
TOP LEFT; BACK BUTTON. During normal battles you can choose to retreat!
TOP RIGHT; FAST FORWARD. Makes things go vroom vroom.
TOP RIGHT; SKIP. You literally teleport to the end of the battle. It’s great if you know for sure you’re going to win, but be careful because when you skip you can’t heal the characters.
Fighting is automatic and everyone takes turns and goes (though there is a speed stat so that governs who goes first, etc). It’s RNG whether the characters will activate their card specific skill. Each card has its own skill so it’s not determined by the characters. There’s ATK+, DEF+, increase double attack chance, increase critical, AOE attack, and increase skill activation. Everything is pretty self-explanatory. Double attack is when two cards with the same stars attack at the same time.
Also, depending on how your formation is set up, sometimes you’ll get a bonus (called unit skill) before the battle even starts. There are guides out there with what combination of characters activates unit skills but a guaranteed activation is an entire full army. The one pictured above is called the “three idiots” in the Sanada army LOL. I also know of one called “real motive and public face” with Hideyoshi, Kagemochi, and Kanetsugu; I like to call them the shady team.
During battle, the characters will automatically ask for healing once they hit 50% HP. You can choose to ignore them (and if they don’t die in the next hit they’ll ask for healing again) or heal them. To ignore them just flick to the left or right. To heal them you have to press and hold on them. Note that you have limited healing actions though (currently it’s just 3).
If you ignore one character enough times by not healing them (I think it’s around 10 times) they’ll get angry at you. Note: I believe you have to win the battle too after ignoring them. Anyway, once they’re angry they turn blue like the picture above and it says you and the character are currently fighting LOL. You cannot interact with them with potions at this point and the only option is to go spoil other characters and interact with them.
After a certain number of interactions with other characters (once again I think it’s 10) and you go back to look at the character you’re fighting with they will have a reconciliation button. Click it and it leads to a short 3 or 4 lines with the character and how they feel about you ignoring them.
Interaction is where you can increase the stats of a character, see their awakening, and view short scenes with them. Only 3* and up cards have an awakening scene. The awakening scene is the same for one character. You can awaken a character once their affection points (in the top right) hit 100%. By the way, you can also increase them to 200% but this is only for 3* and up cards. It makes them hella stronger.
Thanks to Wintermelon: it doesn’t matter when you awaken the card (whether you level them to max or not). It’s best to awaken them as quickly as possible to get the increase in stats to do stronger battles or events!
The pink dots on the pentagon radar chart (called the affection map) show the next point you have to reach to get a permanent stat boost to the card. Also, those traits at the tips of this pentagon are unique to each card. For example, Masanobu has wet clothes on the bottom right… LOL this is related to his card story.
1. INTERACTION. The button that takes you to the potion screen (more details below).
2. STATUS. Switches the view so you can see details about the card. There’s the level, the limit breakthrough (any extras you get for one card goes into that card until it reaches 5; this just increases the level cap of the card; once the limit breakthrough is reached any more extras of a card become bond items), experience, stats, and then their card skill.
The stats show: Green for health, yellow for defense power, red for attack power, and blue for speed.
3. STORY. Takes you to the card stories; it’s just another shortcut so you don’t have to go through the card stories button.
When you head into the potion screen you’ll see that you can combine potions in any number of ways. Apparently, each character has a potion color they prefer (unrelated to their elemental affinity) but I don’t notice this much. Tip: I’ve found the most efficient way to level up cards is to do 100 of a single color. It gives a good ratio of silver/gold potions.
Potion combinations result in four different types:
Bronze: casual scene between heroine and character.
Silver: sweet daily life scene between heroine and character.
Gold: romantic scene between heroine and character.
Royal (the gold/purple one above): REALLY romantic scene between heroine and character.
Apart from the story differences listed above the actual amount of affection given by these pots isn’t that different, imo. For example, a 4* card given silver will increase affection by like 3%, gold increases by like 6% and royal increases by like 8%. There seems to be some kind of potion total threshold for royal potions because I have friends who get them with combinations like 400-500 of each pot (which means 2000 pots total). The most guaranteed way to get a royal pot is just 999 (max) of each pot; it’s like a 90% chance of a royal pot.
I’ve been trying to get a count on how many variations per potion type and theses are my results so far (40 scenes):
Bronze: 3 variations (sample of ~30 potions)
Silver: 20 variations (sample of ~80 potions)
Gold: 12 variations (sample of ~50 potions)
Royal: 5 variations (sample of ~30 potions)
Guest characters seem to have a variation of 20 scenes:
Bronze: 1 variation (it sometimes appears as a silver too)
Silver: 5 variations
Gold: 11 variations
Royal: 3 variations
Collaboration characters seem to have a variation of 5 scenes (untested).
During a potion screen (the visual novel reading mode), there’s a menu button in the top right of the text bar which leads to this menu.
1. AUTO. Text automatically moves on when a line is finished (you can adjust this speed in options).
2. FAST FORWARD. The lines zip by.
3. SKIP. Ends the scene instantly. Good for when you’ve hit repeat scenes.
4. OPTIONS. Has BGM, SE, voices, and text speed (left is fast and right is slow). Blue is default and green is accept changes.
5. MESSAGE DISPLAY. Makes the text bar disappear so you can see everything.
6. CONVERSATION LOG. If you missed a line you can use this to check the history.
Characters get new looks when they awaken by the way. Some look infinitely better while others look like nothing has changed… or they get even worse.
The bond room from the home screen! I hear they’re going to let you decorate the insides of these rooms later, but so far it just looks like this.
1. This’ll open up to the actual bond screen where you can feed your warlord items, advance through their bond map, and look at any collected conversations. (More details below.)
2. This lets you change the warlord on your screen and who you want to bond with since, in my case, if you select the bond button right now it would take you to Shingen’s bond screen.
3. Changes the room! There’s this bare room, a kitchen, a fancy room, etc.
Welcome to the bond screen!
1. PRESENTS. This screen shows what bond items you have to gift the character. It ranges from large, medium, to small crystals, and like 3 different objects (apparently each character prefers a different object. But you’ll be able to see how many points you get when you present the item to them).
2. BOND MAP. It contains nodes that you unlock with bond points and permanently increases the stats of the character, gives potions, gives gems, or unlocks conversations.
Here’s an example of a node being unlocked. If you press on a node, it’ll open into this screen and give you details such as what node it is (in this case it’s node 2). It increases attack by 3%. And it’ll cost 100 bond points. Once you unlock it, you open up more paths as shown in the previous image.
Note: You do not have to unlock all the nodes to unlock the GOAL node. You can go straight for the GOAL. Also, after you complete the bond map you will get a notification about how they may expand this bond map into a second bond map. But, for now, there is only one bond map.
3. CONVERSATION LOG. Keeps track of the conversations you unlock. So far, it looks like the conversations are all the ones you see during potion interactions and it goes up to 14. At the very end, once you reach GOAL, you’ll get the special bond conversation (it is unique and full-voiced).
This is the exchange shop! The three buttons on the bottom are respectively gem exchange, ticket exchange, bond fragments, and event ticket exchange. Currently, we’re on the bond fragments screen and you can see that you can exchange fragments into small bond stones, small bond stones into medium ones, and medium ones into large ones. They all end up giving the same amount of points to your warlord, so there’s no cheating the system or a deal. It just makes your life easier in feeding them the stones.
It looks like you can acquire tickets through completing daily missions or collecting them through events (and event rewards).
The gem exchange makes you pay gems for a bag of goodies that contain things like bond stones, BP items, SP items, etc etc. I think it also contains a 10-roll gacha ticket.
HELL ON EARTH. This is the gem gacha screen. As you can see it’s 15 gems for 1 card or 135 gems for 10 cards with a guaranteed 4*; only gives 3* or up cards. To the right of this button (if you can see the small highlight at the bottom) is the point gacha. It’s 50 coins for 1 card and 500 coins for 10 cards but only goes up to 3*. The placement of these buttons shift from time to time depending on if there’s special gacha events going on.
Once again: 2*, 4*, and 5* cards are the only ones that are full-voiced.
This screen is the limited gacha. Once daily you can use 5 gems for 1 card and it’ll be 3* or up. HOWEVER, you can only use this with gems you purchase and not the ones given to you in-game. See how there’s the yellow text gems up there? That’s where purchased gems go.
The two blue buttons on the gacha screens are gacha rates and gacha information (just telling you what I told you above basically). This picture shows the gacha rates for the gem gacha, specifically what happens when you do a 10 card pull. The first card gets boosted rates for 4* and 5* only and then the other 9 cards use the rates below.
Sengoku Night Blood uses an interchangeable letter and star system and here’s how it goes (useful to know for doing battle missions):
1* = N
2* = S
3* = R
4* = SR
5* = UR
Formation takes you to this page and please note that the character in the leftmost slot in your 1st formation determines who your friends see when they’re using your character to help them in battles (in this example it’s Shingen). Top left shows your formation number (you have 10 slots to make different formations) and the current formation’s group power.
1. CONFIRM. If you make any changes to your formation, you’ll have to confirm it with this button. But don’t worry if you forget to hit this because the game will always nag you to confirm.
2. SUGGEST FORMATION. This tells the game to suggest a formation for you based on conditions you decide to select. For example, you can tell it to prioritize by armies (ex. only Oda members) or elements (ex. only red cards).
3. DISPLAY CHANGE. Changes the display for the characters. Default it shows their level and total power level (addition of all their stats I think?). Next screen shows their stats, next shows their card skills, and then last is their affection level.
4. SHOW ALL. This will line up and show all your card images on a new screen.
If you select any of those slots in the formation you’ll be taken to the screen with all your cards. Oops, this picture is showing your card selection if you accessed it from the interaction screen. Although they’re all similar in that they show all your cards and you can fiddle with them here.
1. RETIRE (more like delete). This button deletes cards and turns them into coins for you to use in the point gacha. TOTALLY NOT WORTH IT. If you delete a card, their level and affection is all erased and you have to collect them again. Apparently though, if you unlocked their card stories, you can still access that in the album (in options).
2. ALBUM STORAGE. This takes a card out of your card slots and preserves it in your album. You can’t interact with the card or use it in battle when it’s in your album but it’s there for safekeeping and you can always take it back out again.
3. CARD SLOTS. The default is 200 slots to hold cards (otherwise extra cards will sent to your present box and sit there until you can pick them up). It’s quite a bit since it counts unique cards and repeats get absorbed. But you can always decrease this amount by sending cards into your album. However, if you so choose, you can increase card slots with gems.
4. SORT. You can sort cards by army, elemental affinity, rarity, affection level, etc etc. The up arrow beside it sorts by ascending or descending order.
5. FILTER. You can sort cards even further by only looking at 5*s, 4*s, etc etc, or certain armies, etc etc.
Personally I find most battles pretty easy and they don’t require a lot of thought. Even the last main story battle at BP 34. But the event battles are pretty rough, BP 40, and PVP battles are even tougher and they start to require you to think about the formation of your team. I touched upon this in the battle section but certain characters (who share traits, etc) give you bonuses if they’re in the same formation and this is known as a unit skill. And then each card itself has its own card skill which you can sync up with others. Note: card skills and unit skills stack.
1. EVENT RULE. After you see the first chapter of an event, it will then automatically tell you the rules of the event. But you can always check it through here again.
2. EVENT STORY. When you click into an event for the first time it will automatically play the first chapter. All other chapters have to be unlocked through point rewards.
3. RANKING REWARDS. This will show you where you need to place to get certain cards (and gems!). You’ll be competing with other players to get these ranks; the more points you have, the higher your rank!
4. POINT REWARDS. These are your individual rewards that are given to you depending on how many points you earn.
5. EVENT GACHA. Events are always preceded by event gachas which give you cards that will provide bonuses to the drops in the event. You can see which cards will give bonuses by either looking on the event page and seeing the banner for the gacha, or by looking through your cards and seeing which one has a red ribbon.
6. EVENT BATTLE. Where you go to start earning points (in the form of an event-specific item) for the event.
The event battle screen (for this event) looks like this. The unlocked tab is where you will do most of your grinding. As you go through battles you will get tickets + keys. There are 3 stages going from 10BP, 25BP, to 40BP, respectively. And their rewards correspond to their levels, so in the first stage you get 1 ticket + 1 key, second stage is 3 tickets + 3 keys, and third stage is 5 tickets + 5 keys. PS. You can earn gems here by completing the battle missions on every level, including the locked ones.
Occasionally, if you’re lucky, you’ll also run into raid bosses after any of these fights and this is where you rack up some more points.
However, to grind out the most points you should be using keys to unlock the levels below where you will be guaranteed a raid boss encounter after every single fight. These 3 locked stages will be unlocked at 10 keys, 30 keys, and 50 keys, respectively. And they will give you the weakest raid boss, intermediate raid boss, or hardest raid boss, respectively. CAUTION: WHEN YOU UNLOCK THESE STAGES THEY ARE ONLY UNLOCKED FOR 10 MINUTES. So you have to jam as much grinding as you can in those 10 minutes.
PS. These guaranteed raid boss encounters will always give you the normal version + advanced version. They also have no elemental attributes so please use your strongest team.
When you encounter a raid boss you’ll be taken to a screen like this (in this example it’s the hardest raid boss). The timer in the corner shows how long you have to defeat the raid boss before you just fail and it disappears. It also shows its elemental attribute and level, which increases every time you defeat one and makes them stronger as well as giving more points (their levels cap at 100). You can also choose to run away with the red button which will get rid of the raid boss. If you don’t run away from the raid boss, you can still exit out of this screen to do other things and come back to this raid boss as long as it’s within the timer limit.
In this screen you can also choose which team you want to use to fight the raid boss. It’s possible to use a stronger team to weaken the boss and then switch to your event cards for the multiplier on the drops (you’ll need good timing for your first team not to kill the boss though). You can also adjust your formation here with the blue button.
PS. Don’t worry if you don’t finish the raid boss in one fight because you can re-challenge them without their HP recovering. Tip: Elemental attributes matter here and DEF+ and ATK+ cards are lifesavers.
Also, sometimes you’ll meet special raid bosses after you beat the first raid boss that appears. These ones drop even more points but they’re also harder.
By the way, you might have noticed that at the bottom of these raid boss screens are further buttons. These will increase your teams attack power on the boss by 3x, 5x, 7x, or 10x, respectively with each button. However, the moment you select them they also increase how much SP it costs to fight boss. EX. If you select the 3x bonus then it will now cost 2SP to fight this boss. The 5x bonus will cost 3SP, so on and so forth.
NOTE: On the last day of the event, they’ve added a super boss that is level 100 and hits like a dump truck. It’s unlocked through keys and is non-elemental so you should try to use your strongest team to defeat it. Without any multipliers it drops roughly around 100,000 points.
Events are always preceded by event gachas which gives you cards that will multiply the points dropped by the raid bosses. You can either see what cards those are in the event gacha screen itself or you can find them in your card list marked by a red ribbon.
Each event card multiplies the amount of points you get from the event and they stack. For example, if you have a 2x card and a 1.5x card then in total they will multiply points by 3.5. There is a chart in the event announcement that tells you the bonuses given by each card (and the more cards you breakthrough the higher their multiplier. Ex. the 5* card gives a 2 times multiplier but if you have 5 copies of the card and max it out then the multiplier becomes 5).
But you can also find information about a card’s multiplying bonus in the status screen of a card marked with a ribbon. In this event it’s this Masanobu card and the arrow shows that he amplifies the points dropped by 80%. He also does 100% more damage to the raid bosses.
Lastly, in addition to keys, the raid bosses drop tickets which you can exchange for 2* cards. All events run for 10 days and at the halfway mark they will release another stage that will start giving you the second set of tickets.
You can exchange these tickets at the exchange shop. As you can see, it requires 300 tickets for the 2* cards.
1. OPTION. Options in options!! See picture below.
You can adjust the BGM, SE, and voice levels here. The one below that is text speed going from instant, to fast, to normal, to slow. Below that is agreeing to have SNB notify you about things such as announcements and if you’re going to exceed your BP limit if you use items, etc etc.
2. PROFILE This is where you can change your username and heroine name! It also shows your birthday, user rank, last login, and your army formation in the first slot. The picture of the character on your profile page is who your friends see when they select their help by the way.
3. FRIEND MANAGEMENT. Shows you all your friends, you can see who you follow, who is following you, and top right is to run a search by friend code (this is where you get your user code). You can also sort by rank or last login from descending or ascending order.
4. FRIEND INVITES. Once a day, through twitter or LINE, you can get 1 gem for inviting a friend to this game.
5. WARLORD INTRODUCTION. Gives you a short introduction to the characters (rightmost button with arrow), their relationship and thoughts about other characters as army stories progress (left button that’s highlighted right now), and where you can set your home screen man (the star!). You can see the other characters in the army by using the top character portraits (arrow to the left). In the newest update, it also has a bond button in the left corner. The bond button will take you the bond screen of whatever character you’re looking at, regardless of who you have on your main screen.
6. ALBUM. This place keeps track of all the cards you’ve picked up. As you can see, you can scroll through to each character and select one to look at their cards from 1* to 5* (excluding 2* though!). You can also filter sort to make it easier to find a character. If you notice there’s S cards to the left of Nobunaga on this picture. S cards are 2* cards and this is basically where all the chibi cards are kept. The game decided to group them all together under army sections so even though it shows Masamune there it’s actually all Date cards.
When you go into a character and select one of their cards, you’re taken to this screen. It contains details about the card, much like in the interaction screen, where it shows their level, limit breakthrough, stats, card skill, and their affection map.
1. Magnifying glass takes you to a full screen version of the card. You can remove the borders around it.
2. Locks the card so you can’t store it into your album or delete it when in the formation or interaction screen.
3. Switches between their awakened version and un-awakened version; this affects which character sprite appears on the battle screen.
7. SHOP. Takes you to the gem shop; basically another button that leads to the same place as the gem + button does.
8. ITEMS AT A GLANCE. It shows your gems, keys, coins, current potions, and any event items you have.
9. VOICE MANAGEMENT. This is a nice option. It lets you get rid of voice data for the main stories, event stories, and card stories. Don’t worry, it just gets rid of the voice data storage on your phone to keep the game size small. You can always re-download the voices again when you’re reading the stories again.
1. NOTICES. Another button to look at all their announcements.
2. HELP. A resource of information about what everything in this game does and stuff. It’s actually where I got most of my technical information for this post LOL.
3. CREDITS. Um, self-explanatory, it shows the credits.
4. QUESTIONS. It actually takes you to their Frequently Asked Questions page first.
5. OFFICIAL SITE. Takes you to their official site.
6. DATA LINK. This is where to go to link your game data with a social media account and Marvelous, to load from your backup, or to push to the PC version.
7. OPENING. It shows the opening.
This is the screen that appears when you want to link your data. Leftmost button is what you’re looking for to save your game to social media and Marvelous (gives you the option of Facebook or Google+). Middle button is what restores your game from your backup. DO NOT DO THIS IF YOU HAVEN’T LINKED YOUR GAME YET AND CREATED A BACKUP. You can also restore your data from the title screen. Rightmost button is what connects your mobile data to the PC shift version.
I’m afraid I haven’t actually restored my data so I don’t know if there’s any steps beyond pressing the restoring button. I also haven’t downloaded the PC shift version but I hear you require a VPN because the program/application it uses is only for people in Japan.
TITLE. Recently, they added this new button in the options (indicated by the arrow) and it allows you to customize your profile with up to two titles that other players can see if you appear on their player list.
Clicking into the title button takes you to this screen which shows you the two slots you can use to choose whatever titles you want. Basically, they just let other players know who you stan/bias LOL and as you can see there are individual characters + army ones. I’m not too sure what that toggling button does but the two below it show the general titles that everyone is given and then the titles you can win in events. As far as I know, these titles don’t do anything and are just for customization purposes.